Lera Savinkov (
firecracker_hopping) wrote in
zenderael_ol2013-03-09 11:21 pm
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[E-mail: Harriet Webster]
[Sent after talking to Ezra.]
Hey... I don't know if you heard. We lost the Undertow to petrification, thanks to Aerveas's druids.
Hey... I don't know if you heard. We lost the Undertow to petrification, thanks to Aerveas's druids.
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The Undertow... doesn't quite feel real to her yet, the idea that it's affected so many real people a little difficult to wrap her head around
She heard that the Ahura is okay, but figures he must be miserable about it. That's as close as she can come to really getting it; the rest is an abstraction]
I'm mostly up to speed. I didn't even realize they could do that.
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We're... also getting ready. Safta's next. There's nowhere else to go for Aerveas.
I got some stuff you can help with, if you got time. I know you might be busy over there.
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What do you need?
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Also... go to Marlene and give her this list.
[Underneath it is a bunch of books. They are all Army manuals about tanks.]
We need to make tanks not able to be tipped over.
Lastly, we're trying to think of every possible way Aerveas could surprise us and fuck us over to death. So, uh, brainstorm horrible ways to destroy Safta but keep that list secret. Like just me. For obvious reasons.
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Is the petrification special? Regular anti-petrify potion won't work?
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But theory and then getting fucked by it are really different.
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What should I tell Marlene to do after she finishes the books? If she whips up a spell can that be communicated through worlds in words? (a potion recipe could so no worries on that count)
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We sort of did a room swap. Marlene is getting you the books! They're specifications on tanks.
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